<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

  <path>turbine.ac</path>

  <animation>
    <object-name>fond</object-name>
    <object-name>face</object-name>
    <object-name>needleN1</object-name>
    <object-name>needleN2</object-name>
    <object-name>trb.1L</object-name>
    <object-name>trb.2L</object-name>
    <object-name>trb.3L</object-name>
    <object-name>trb.4L</object-name>
    <object-name>trb.1R</object-name>
    <object-name>trb.2R</object-name>
    <object-name>trb.3R</object-name>
    <object-name>trb.4R</object-name>
    <object-name>trb</object-name>

    <object-name>vitre</object-name>
  </animation>

  <animation>
    <type>noshadow</type>
    <object-name>fond</object-name>
    <object-name>face</object-name>
    <object-name>needleN1</object-name>
    <object-name>needleN2</object-name>
    <object-name>trb.1L</object-name>
    <object-name>trb.2L</object-name>
    <object-name>trb.3L</object-name>
    <object-name>trb.4L</object-name>
    <object-name>trb.1R</object-name>
    <object-name>trb.2R</object-name>
    <object-name>trb.3R</object-name>
    <object-name>trb.4R</object-name>
    <object-name>trb</object-name>
    <object-name>vitre</object-name>
  </animation>

  <!-- working for Compositor -->
  <effect>
    <inherits-from>../../../../Effects/Glass/glass</inherits-from>
    <object-name>vitre</object-name>
  </effect>

  <animation>
    <type>material</type>
    <object-name>face</object-name>
    <object-name>needleN1</object-name>
    <object-name>needleN2</object-name>
    <object-name>trb.1L</object-name>
    <object-name>trb.2L</object-name>
    <object-name>trb.3L</object-name>
    <object-name>trb.4L</object-name>
    <object-name>trb.1R</object-name>
    <object-name>trb.2R</object-name>
    <object-name>trb.3R</object-name>
    <object-name>trb.4R</object-name>
    <object-name>trb</object-name>
    <condition>
      <property>/controls/electric/battery-switch</property>
    </condition>
    <emission>
      <factor-prop>controls/lighting/instruments-norm</factor-prop>
      <red>   0.50 </red>
      <green> 0.40 </green>
      <blue>  0.30 </blue>
    </emission>
  </animation>

  <animation>
    <type>select</type>
    <object-name>trb.1L</object-name>
    <object-name>trb.2L</object-name>
    <object-name>trb.3L</object-name>
    <object-name>trb.4L</object-name>
    <object-name>trb.1R</object-name>
    <object-name>trb.2R</object-name>
    <object-name>trb.3R</object-name>
    <object-name>trb.4R</object-name>
    <condition>
      <greater-than>
        <property>systems/electrical/volts</property>
        <value>1</value>
      </greater-than>
    </condition>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>needleN1</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n1</property>
    <interpolation>
      <entry><ind>   0 </ind><dep>   0 </dep></entry>
      <entry><ind> 110 </ind><dep> 248 </dep></entry>
    </interpolation>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>trb.1L</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n1</property>
    <factor>0.001</factor>
    <step>100</step>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>trb.2L</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n1</property>
    <factor>0.01</factor>
    <step>10</step>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>trb.3L</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n1</property>
    <factor>0.1</factor>
    <step>1</step>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>trb.4L</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n1</property>
    <factor>1.0</factor>
    <step>0.1</step>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>rotate</type>
    <object-name>needleN2</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n2</property>
    <interpolation>
      <entry><ind>   0 </ind><dep>   0 </dep></entry>
      <entry><ind> 110 </ind><dep> 248 </dep></entry>
    </interpolation>
    <axis>
      <x> -1 </x>
      <y>  0 </y>
      <z>  0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>trb.1R</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n2</property>
    <factor>0.001</factor>
    <step>100</step>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>trb.2R</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n2</property>
    <factor>0.01</factor>
    <step>10</step>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>trb.3R</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n2</property>
    <factor>0.1</factor>
    <step>1</step>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

  <animation>
    <type>textranslate</type>
    <object-name>trb.4R</object-name>
    <condition>
      <!-- <not><property>controls/engines/engine[1]/cutoff</property></not> -->
      <not><property>sim/multiplay/generic/bool[7]</property></not>
    </condition>
    <property>engines/engine[1]/n2</property>
    <factor>1.0</factor>
    <step>0.1</step>
    <axis>
      <x> 1 </x>
      <y> 0 </y>
      <z> 0 </z>
    </axis>
  </animation>

</PropertyList>
